Instead of animating the character in the scene, if they don't interact with any props in the environment, they can be animated separately in a different pre-comp or project even and imported into the project with the layout. After Effects can't handle too much data at once, so I won't be able to animate several shots that require many custom layouts and/or character props in the same project. This is where careful and proper organisation of files and folders will come into play.
Fig. 1. After Effects screenshot: Test Import - Bringing WilliamHeadTurnTest into DinerEast comp
To transfer a pre-comp in one project to a new project, select the pre-comp and go to File > Reduce Project (eliminates any unused assets in the timeline) and then go to Save As to create a copy of the whole project (main comp and pre-comps attached to the main comp). It's best to keep the Master layout projects in a separate folder and then export each copy into their own folder ready to be used with the characters.
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