Saturday 1 February 2014

Practice Rigging Using the PuppetTools 3.0 Plug in

Last week when I downloaded the PuppetTools 3.0 plug in from aescripts + aeplugins, the file came with an After Effects file with two pre-comps, a pre made character and the character rigged. Today I practiced using the plug in to create the rig for the character


Loading the PuppetTools 3.0 plug in to After Effects 


Applying and renaming pins using the Puppet Pin tool to each joint in the right leg layer


Using the Pins to Nulls tool to turn the pins into Nulls for easier animating


Show that the Nulls work in distorting the right leg layer


Changing the top Null, Waist, to a Master Null so the whole leg can move like a global transform. Parent the ankle to the knee and the knee to the waist first.


Create IK feature 

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